Football Pro '95 Hits The Gridiron
NFL's 2-point conversions and kickoffs from the 30 promise more aggressive play.
Sports analysts foresee high-scoring action when the nation's best, Football Pro '95, takes the field. Computer Gaming World's Winner- Best Sport Simulation '93 and '94 - now officially licensed by the NFL, kicks off with all the major rule changes. Included are the complete team rosters for all 28 NFL teams with all the 1994/95 NFLPA players and their stats. What's more, 3,000 stock plays (10,000 on CD) help you make the right call on over 2,500 play situation.
ONLY ONE GOLF GAME IS MORE REALISTIC... GOLF.
Take a swing at the most realistic golf game ever to hit a CD. Challenge a friend, a pro, or even Nicklaus himself (we've digitally captured his swing). Try out two of his own course designs, or make a selection from the remaining fourteen. Still thirsting for more acres of green? Get creative and use the design mode to devise your own personalized course. You could even copy your local course, right down to the divot. With 256-Colour VGA graphics and intense sound effects, you can almost smell the grass cuttings. Finally... A gold game with no handicap.
Links redefined what golf on the PC should look and play like; it migrated golf from a sports game to a simulation. Good use of VGA’s 256 colors made for a realistic course with trees, water, sandtraps, and the fairway. The addition of ball physics, mulligans, changing the lie of the ball, real digitized environmental sounds (even through the PC speaker), and the ability to view a replay (even from multiple angles) gave PC golf games a new echelon of quality to match.
Fans, Microsoft Complete Baseball 1995 Edition puts all the facts, figures, fun and excitement of America's national pastime at your fingertips.
This is the 1995 update of the previous Microsoft Complete Baseball. New in this edition is a “Ballparks” section, with almost ridiculously detailed information for every major-league park – history, measurements, seating charts, phone numbers, multiple photos, up-to-date scuttlebutt on parks up for replacement – there’s even hotel and tourism information for each. There's also a brand new interface for dialing up daily box scores and statistics for every player, which could be downloaded from the internet in various formats to fit almost any spreadsheet program.
THE GREATEST ATHLETES ON EARTH. THE MOST AUTHENTIC SIMULATION OF ITS KIND.
A lifetime of training boils down to one moment. The fastest, strongest and most skilled champions from around the globe gather in one great city to determine who is the best of the best. To the victors go the precious medals that symbolize the ultimate in athletic achievement.
SUMMER CHALLENGE pits you against these international athletes in eight remarkably realistic evens. Represent your country in the 400 meter hurdles, pole vault, high jump, cycling, kayaking, javelin, archery and equestrian events. Time and time again you will extend the boundaries of speed, strength and accuracy - for yourself and for your flag.
The world is watching. The glory is yours for the taking,
Team NFL '94 Magazine comes to life with action-packed film clips, sounds that put you at the center of the game, and football's most exciting photographs! All of this plus-the inside stories on the NFL '94 season as the league celebrates its 75th anniversary!
It's football's most exciting interactive magazine!
The best shots dished out by premier sports photographers, feature articles on your favorite gridiron heroes-past and present, team by team schedules and statistics, and the 1994 draft picks for all 28 teams!
Team summaries complete with narration, sound effects, and full color photos. In depth offensive and defensive analysis. Free agency roster shake-ups and how they impact each team.
The best of the best- the most exciting photographs of the past 75 years of the NFL, from the photographers who delivered the shots.
Seventy-five years ago, a group of men formed the NFL and revolutionized the game forever- find out how it all began. Emmitt Smith reflects on his shining career- and what he'll tell his grandchildren someday! Buddy Ryan talks candidly about his plans for the Cardinals! These and many more exciting articles will turn you into a true NFL insider!
The NFL's best! Team leaders at a glance, with narrated highlights. Complete 1993 League leaders, Hall of Fame inductees. '94 first round draft pick progress report, all-star selections and more!
The 1994 season week by week, team by team, and the 1994 post-season schedule.
With its roots in text-based adventures and simple shooters, computer gaming makes up an integral part of today's electronic games industry. An adaption of tic-tac-toe created in 1952 represents one of the earliest computer games, along with the heavily influential Spacewar!, a space combat game developed by MIT students on a PDP-1 mainframe computer in 1961. Personal computers brought games into the home, with manufacturers such as Atari, Texas Instruments and Commodore leading the way in the 1980s. While many early computer games required text commands to be entered via the keyboard, making text adventures and interactive fiction games popular, publishers also took advantage of the arcade game craze sweeping the nation. Ports and clones of the most recognized graphics-based games, such as Pac-Man, Frogger and Space Invaders, became top sellers on the personal computer. Increasing graphical capability, larger amounts of memory and the growing popularity of the mouse contributed to the rise of the computer gaming industry in the late 1980s and early 1990s. The mouse was especially influential in popularizing certain genres over others for the PC, as it allowed faster and more accurate movements than console controllers. Real-time strategy games and first-person shooters especially benefited from these advantages. Manufacturers also distinguished their products from console games by packaging them in larger boxes that often included extra game-related merchandise, such as badges, stickers or glasses. Computer games also popularized the idea of multiplayer gaming, especially once broadband internet became common. The first multiplayer online role-playing game, Neverwinter Nights, ran on AOL from 1991 from 1997. Other popular games followed, such as World of Warcraft, Ultima Online, StarCraft and The Sims Online. Most online games allow players to work both collectively as well as against one another in Player vs. Player or Deathmatch modes. Computer technology is currently developing and improving at a rapid pace, and computer games follow the same trends. Improved graphics, faster processing speeds and terabyte-sized memory allow games to reach new heights of realism and interactivity.